Welcome to my website!

Hello there, I'm Racclyn.

I've been programming computers off and on for about half a decade at the time of writing this post as a hobby. I started off with web development at first, but it's worth noting I never got that far along into it.

After doing that for about a year, I decided to get into other fields of programming. These were things like music players, calander apps. The average simple beginner programs. It did not take long until I found that I really enjoyed systems programming. Eventually, I wrote an operating system bootloader in assembly for the X86 Real Mode under Legacy Boot. It wasn't complicated and just printed, "Hello World", which is very miniscule in comparison to the possibilties out there. That being said, it is worth noting that Legacy boot requires you to fit your binary into a singular disk sector of 512 bytes. This is worth mentioning as several people have managed to write entire games inside of that space.

A little while after that, I decided to delve into Game Engine Design. This was both a ~terrible~ wonderful idea in the grand scheme of things. I rewrote my project like three times. Lost all of the source code due to drive failures and not deciding to backup to anywhere, due to not liking the quality of my code at the time. I was rewriting my code constantly to try to combat the insane scope issue, and constantly aiming for perfection.

That being said, that project did teach me a tremendous amount about Systems Programming, Graphics Libraries, Project Scope, and honestly programming in general.

Of course, I do other things besides software programming though, I'm also a digital artist, 3D Modeler, amateur writer, and a few other things.

I've decided to start this website to document and blog about my hobbies and interest as well as to get more involved with programming. This entire website was written using bash to build a static site generator, html templates, markdown, css, and some minimal client browser javascript.

2026-01-10